Andrew Maximov — Promethean AI
Meet the former Naughty Dog technical art director who’s tapped into AI to revolutionize the creation of CG worlds — and help artists get back to what they love.
Meet the former Naughty Dog technical art director who’s tapped into AI to revolutionize the creation of CG worlds — and help artists get back to what they love.
Will artificial intelligence replace you? Sabine Engelhardt, Alexander Mankowsky, Jeff Kember, Scott Eaton and Rob Hoffmann join Chris to discuss the role of AI and machine learning in creativity during THU 2018
V-Ray Next for Maya is leaps and bounds ahead of 3.6 when it comes to V-Ray GPU capabilities. We’ve compiled some of the most significant improvements.
Getting under the skin of CG characters with Ian Spriggs, Paul Debevec, Hal Hickel, Scott Eaton and Frank Tzeng.
The partnership between Corona and V-Ray is starting to bear photorealistic fruit. Find out how the companies are collaborating, and the exciting new features coming soon to Corona.
Chris spends some time with Vlado getting the lowdown on V-Ray Next