Jerome Denjean — Love, Death and Robots, Blur Studio
This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.
This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.
Who knew deep sea machinery could be this hypnotic? Rendering.no shows us a pipeline for pipelines and talks us through creating a stormy ocean in Phoenix FD.
Meet Hollywood talent who made the jump to games — and find out how they brought cinematic animation, storytelling and production techniques with them.
CG Artist Jonas Ussing shares his tips for cinematic splashes via this animation of Tokyo's flood defense system in operation.
From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.
What began as an in-house experiment has ballooned into a viral phenomenon. We talk to the minds behind this playful reimagining of the cars that style forgot.
Director Ari Rubenstein invents a new way to create short films using a small team, V-Ray for Nuke, and YellowDog’s cloud rendering service. Discover how he overcame the pinch points of conventional pipelines.
With an impressive CG portfolio that's racked up over 350 million hits on Youtube, VFX studio Lunar Animation does it all — from cartoon cats to VR space battles.
Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill
Four exceptional film and game artists talk about saving animals, short films – and responding to pressure.