Eric Barba
Eric Barba discusses his career which lead him to be a new Creative Director at Industrial Light and Magic in Vancouver.
Eric Barba discusses his career which lead him to be a new Creative Director at Industrial Light and Magic in Vancouver.
Brian Russell, Fernando Rentas, and Ted Vitale talk V-Ray and the design world.
Hristo Velev and Martin Naydenski talk about starting Bottleship VFX
Joy Lea and Devon Fay talk to us about life as artists in the gaming world.
Lele and Chris talk about the big SP3 update to V-Ray
Lon, David, and Chris discuss what happened in 2015
CG Society talks to Christopher Nichols about Labs
Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom
We talk to Kim Baumann Larsen about architecture and VR over the last 20 years.
We chat with Tim Miller, co-founder of Blur, and Director of the upcoming feature film Deadpool
We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.
We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.
We talk to Shahin Toosi about how he spent 2 years working on V-Ray for Nuke.
We talk to the renowned concept artist Fausto De Martini about his career.
Justin Denton talks about how Legend 3D started to make VR content in both live action and CG.
Kirk and Christopher from A52 chat about their work at A52.
We talk to director Ruairi Robinson about his career including the teaser Leviathan.
We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League
Mackevision talks about their VFX work, including Game of Thrones
This week we talk to Ben West, a Creative Director at Framestore, and Director.
With Kevin as Director, and Derron as an Animation Director, Actor, and even Stunt choreographer, they have both pushed what is possible when it comes to using technology to tell stories.