Articles tagged in "VR"

Patrik Schumacher – Zaha Hadid Architects

Precision, parametrics and particle physics with Zaha Hadid Architect’s principal.

Keely Colcleugh and Fredy Castellanos – Kilograph

Talking architecture and education with an innovative visualization studio.

Dave Carlson

Nerding out with an artist who's ridden the wave of VFX

Kurt Akeley - Lytro

Exploring light and Lytros with an expert in the field

Steelblue

Reinventing San Francisco with Erik Altman, O’Brien Chalmers, and Mike Brown

Saliency in VR

A recent paper on computer vision from Stanford University, Universidad de Zaragoza, and University of California Berkeley explains the Saliency of VR.

Vlado

Chaos Group’s Academy Award-winning co-founder on V-Ray for 3ds Max 3.5 and V-Ray for NUKE 3.5

Kevin Mack - Shape Space VR

The avant-garde VR artist takes us on a flight into VR spaces

Ed Ulbrich - Deluxe

A hero of the VFX industry talks Deluxe, Digital Domain, and digital heads

Erick Schiele

Cataracts, Clapton and Sky Captains with a talented director, VFX artist and musician

Craig Shimahara - Shimahara Illustration

Take a ride on the hype cycle with a pioneer of VR and filmmaking

Understanding Live VR rendering

We take a deeper look at how to output the Active Shade VFB from V-Ray 3.5 for 3ds Max into a VR headset.

Moby Francke — Riot Games

Levelling cities: The character designer and concept artist who went from poor to Portal.

Eric Stultz – Gensler

How architecture is moving into exciting new spaces.

Two tools to view your stereo cubemaps in VR

Two tools to view your stereo cubemaps in VR

David Wortley

We talk to a 3ds Max expert who’s hot off the press.

Pixomondo
Pixomondo - Theme Park Domes

The big screen gets even bigger...

Darin Grant

One of the biggest names in the industry talks cloud computing and robot horses.

Andy Waisler

From architecture to visual effects—and back again.

Martin Enthed - IKEA

How IKEA uses 3D imagery in its catalogs: a step-by-step guide

Tristan and Matthieu - Nozon

Tristan Salome and Matthieu Labeau of Nozon talk about creating VR pre-rendered content with 6 degrees of freedom with Presenz and V-Ray

© Hamilton + Kidd
Hamilton + Kidd – Great White Sharks VR

We dive into virtual reality with Curiscope’s Ben Kidd to discuss this breathtaking sharks project.

© Bertrand Benoit
Environments: a major key to VR's success

Christopher Nichols talks VR and Environments for CGW's March / April issue.

Michael Wilken - Saatchi & Saatchi 3D

How Saatchi & Saatchi is the driving force behind car advertisements