GPU hybrid rendering
Take advantage of all your hardware by including CPUs when you render with V-Ray GPU CUDA.
Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animation.
Built to handle the absolute toughest projects and biggest scenes.
Multicore CPU and GPU-accelerated rendering for optimized speed and scalability.
Real-time look development with interactive lighting, shading and rendering.
Integrated seamlessly into Modo and designed to fit any production pipeline.
Top artists and designers rely on V-Ray every day to create award-winning designs & visual effects.
Digital Illustrator Brendan McCaffrey reveals how V-Ray for Modo helped shine a light on the intricate inner workings of sprockets, spokes and suspension.
Take advantage of all your hardware by including CPUs when you render with V-Ray GPU CUDA.
Quickly select the GPU and CPU devices you'd like to use for rendering without restarting Modo.
Render realistic grass and fur faster with V-Ray Fur.
Now compatible with a library of over 1000 extremely realistic scanned materials.
Adjust and mix lighting accurately in post — with full support for GI, reflections and refractions.
Automatically create ID mattes for easy selection in compositing.
Free update for V-Ray 3.x for Modo customers.
V-Ray includes two powerful rendering engines. With CPU or GPU acceleration, you can use the best engine for your project and hardware.
Choose from ray traced and hybrid GI methods for the best balance of quality and speed.
Render accurate and artistic lighting with a wide range of light types, shapes and controls.
Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.
Create node-based physical materials with multiple layers, and add Glossy Fresnel for accurate reflections.
For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.
General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
Create car paints, snow and sand with procedural glitter and sparkle effects.
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Render VR-ready content for popular virtual reality headsets.
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Import Alembic hair and fur as proxy geometry and render using V-Ray’s optimized hair shader.
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Simulate natural looking skies with realistic atmospheric depth.
Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.
Automatically remove noise and cut render times by up to 50%.
Track render history, adjust colors and control final image output using advanced color management.
Select items and materials directly in the V-Ray Frame Buffer for a faster workflow.
Zero in on any part of your image to fine-tune your renders quickly and easily.
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
Need more render power? See pricing for cost-effective V-Ray Render Nodes.
Need a supercomputer?
Benefit from fast and simple rendering.