Articles tagged in "digital human"

The making of “Pink Dress” by Marianna Yakimova

Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.

Jerome Denjean — Love, Death and Robots, Blur Studio

This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.

© Ian Spriggs
The secrets of Ian Spriggs’ 3D portraits

Ian Spriggs takes attention to detail to the Next level. Go behind the scenes of his recent works to see how a master tells story through composition and detail.

The Walking Dead. Images courtesy of Ingenuity Studios
Invasion of the body crashers

Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.

Kelly Port & Matthew Butler — Digital Domain

VFX vets on the serious fun of Digital Domain's input on everything from Titanic to Thanos — plus what it’s like to work with the biggest names in Hollywood.

Technology vs. Creativity: Digital Humans — THU 2018

Getting under the skin of CG characters with Ian Spriggs, Paul Debevec, Hal Hickel, Scott Eaton and Frank Tzeng.

Hal Hickel — ILM

From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.

Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

Darren Hendler & Ron Miller — Digital Domain

Digital Domain’s digital human experts discuss the incredible work which went into Avengers’ Thanos

Ian Spriggs Self PortraitSelf Portrait © Ian Spriggs
The new master: Ian Spriggs talks photorealism and portraits

CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.

V-Ray's implementation of the Anders Langlands' alSurface shader

V-Ray's implementation of the Anders Langlands' alSurface shader

Voices of VR podcast on challenges of Architecture in VR

Road to VR's podcast on underestimating scale in VR environments

Jonas Skoog - Bläck Studios

Jonas Skoog of Bläck Studios tells us about working with a coalition ff VFX studios in Stockholm as well as his passion for digital humans

Dominic Albanese

Dominic Albanese talks about the history of 3D scanning in the 20 years of Direct Dimensions

Dr. Angela Tinwell discusses the Norman Seeff podcast

Dr. Angela Tinwell discusses the Norman Seeff podcast

Oleg Alexander

Oleg Alexander and Stephen Parker speak about art and science in digital humans

Norman Seeff

We speak to Norman Seeff about his amazing career and his thoughts on the Uncanny Valley

© Disney
Wikihuman Project: Eyeing Disney Zurich Research

Mike Seymour, Co-founder of fxguide.com and fxphd.com discusses the latest DHL scanning

Dan Roarty

We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League

Paul Debevec

We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.

Wikihuman presentation at FMX 2015

The Digital Human League will be presenting their Wikihuman project at FMX 2015

Introducing wikihuman.org

Introducing wikihuman.org. This is the start of an ongoing project by the Digital Human League (DHL).