Articles tagged in "behind the scenes"

Follow the Rabbit into an Airbnb VR Experience by Bipolar Studio

Find out how they made that incredible rabbit, and the role V-Ray played in making virtual apartments look real.

© DBOX
DBOX's Keith Bomely on Wild 200 East 59th Marketing Campaign

Zoo York: Selling spacious apartments with the world's biggest animals.

Visual State Jaguar XF© Visual State
Visual State unites V-Ray Next and VRscans for Jaguar project

Chaos Group’s next-gen tech helps creative studio create eye-popping renders.

CLO V-Ray AppSDK© CLO Virtual Fashion
How CLO Has Integrated V-Ray in the Fabric of its Software

CLO’s design software is used by some of the world’s biggest fashion and sportswear companies — and now it renders photorealistic imagery with V-Ray’s AppSDK.

Butterfly Effects

Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.

Set Visions© Set Visions
Set Visions: From Photography to V-Ray

Is it real, or is it CGI? Meet Set Visions — the multifaceted company visualizing everything plus the kitchen sink

V-Ray for Grasshopper Explained

We asked Imago Design founder Jan Kokol to explain what’s new in V-Ray for Grasshopper and how it’s going to change the way he creates photorealistic imagery.

IKEA© IKEA Communication
Putting the CGI in IKEA: How V-Ray Helps Visualize Perfect Homes

We take a trip to the Swedish furniture company’s headquarters to find out how it has embraced cutting-edge tech to create imagery and videos.

Ishou Keikaku: Architecture in V-Ray for Modo

V-Ray for Modo has become an essential part of Ishou Keikaku’s architecture pipeline. Find out why they started using it, and how V-Ray helps them create great images every time.

Ba Dai Tou NeoscapeJohn Portman & Associates © Neoscape
Neoscape goes 4K stereo for Ba Dai Tou

The idea of producing a 4K, stereoscopic arch viz film against a tight deadline would be enough to send most arch viz companies running to the hills. Here’s how Neoscape did it – with a little help from V-Ray.

Aaron Sims Creative Stranger ThingsAaron Sims Creative © Netflix
Aaron Sims Creative – Making a Monster for Stranger Things

With Stranger Things 2 fueling water cooler conversations around the world, we chat to ASC’s Steffen Reichstadt and Michael Pecchia about creating series one’s terrifying Demogorgon.

Screen Scene Black Sails V-Ray 3ds MaxScreen Scene © Starz
Screen Scene goes Invisible with V-Ray on Black Sails

Rebuilding 18th-century Philadelphia for Starz piratical TV series.

Kingsglaive: Final Fantasy XV© SQUARE ENIX CO., LTD. All Rights Reserved.
KINGSGLAIVE: FINAL FANTASY XV ups its Game with V-Ray

Director Takeshi Nozue on the latest entry in the FF film series.

PX Group Automotive© PX Group
HOW VRSCANS CHANGED PX GROUP’S AUTOMOBILE RENDERS

Artist Oliver Kossatz takes us under the hood of his incredible imagery.

Paul Nicholls — Factory Fifteen

Co-founder of innovative arch viz and filmmaking studio talks to Chris about Corona, collaboration, and how to build virtual worlds.

Johnny Gibson — Pixomondo

The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.

Ian Spriggs Self PortraitSelf Portrait © Ian Spriggs
The new master: Ian Spriggs talks photorealism and portraits

CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.

V-RAY DAYS @ SIGGRAPH 2017 ROUNDUP

Guardians of the Galaxy Vol.2, Stranger Things and Digital Humans headline blockbuster presentation roster.

Greenwich Peninsula Place Santiago Calatrava UniformSantiago Calatrava © Uniform
Uniform on Calatrava’s Peninsula Place

How Uniform used V-Ray and VR to visualize London's most promising new development.

Digital Domain Fate of the Furious V-Ray MayaDigital Domain © Universal Pictures
Digital Domain — Fate of the Furious

Sub-zero chase realized with V-Ray 3.5 for Maya’s Adaptive Lights tech

Johanne Beaupied and Dorian Marchesin – Unit Image

Games, movies and commercials with two talented employees of burgeoning French VFX studio.

Jeff White - ILM

How ILM bred a new version of cinema’s greatest ape

Eric Durst

From commercials to blockbusters with an expert VFX supervisor

Daniel Trbovic - Gone Coyote

From animated lotto balls to historic VR experiences with a multi-talented VFX artist