Jerome Denjean — Love, Death and Robots, Blur Studio
This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.
This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.
Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.
Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.
From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.
Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.
From SEGA to Star Wars: The incredible origins story of a visual effects Jedi.
“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.
Digital Domain’s digital human experts discuss the incredible work which went into Avengers’ Thanos
A deeper look at the new hair shader in V-Ray next. It describes how to understand the shader in a more physiological way, then takes you through the steps of setting one up for Look development including using V-Ray GPU in IPR rendering.
VFX and gaming artists gather in 2-for-1 THU podcast.
The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.
Discussing digital humans with DD’s resident expert.
Wikihuman members on making Digital Mike.
A hero of the VFX industry talks Deluxe, Digital Domain, and digital heads
From thespians to digital humans: The importance of real actors in CGI.
Disney Research parametrically constructs eyes based on simple data
Wikihuman project looks at using the alSurface shader on the new Digital Mike data.
We speak to the folks at Disney Research in Zurich about their work on Digital Humans
Stephen Parker talks about his past, computer graphics, digital humans, GTC 2016, and more.
Eric Barba discusses his career which lead him to be a new Creative Director at Industrial Light and Magic in Vancouver.
Lon, David, and Chris discuss what happened in 2015
CG Society talks to Christopher Nichols about Labs
Dr. Angela Tinwell discusses the Norman Seeff podcast
Mike Seymour, Co-founder of fxguide.com and fxphd.com discusses the latest DHL scanning