Articles tagged in "Gpu Rendering"

V-Ray GPU advancements in V-Ray Next for Maya

V-Ray Next for Maya is leaps and bounds ahead of 3.6 when it comes to V-Ray GPU capabilities. We’ve compiled some of the most significant improvements.

Accelerate your workflow with V-Ray Next for Maya IPR

We’ve improved the way that IPR works in V-Ray Next for Maya to help you dramatically speed up your workflow. Here’s everything you need to know.

Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

Four-years, 210 all-CG shots. The film that changed VFX workflows

Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.

@ Mint Studios
Mint Studios takes us behind its GPU rendering based workflow

Leonardo Bartz from Mint Studios renders entirely on GPU. He reveals his workflow and shows how he makes use of V-Ray Next for 3ds Max's new features.

Guide to GPU Rendering

Welcome to the Chaos Group Labs’ Guide to GPU Rendering.