Blagovest Taskov - GPU

#66: March 28, 2016
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Like many things in CG, rendering on the GPU is a subject that is filled with misunderstanding and misinformation. Blagovest Taskov, the lead developer of the V-Ray GPU team, helps demystify this field by explaining how this type of hardware should be considered. We explore the concept of processors in general and explain the difference between faster, smarter, and working in parallel. This podcast is a predecessor to our visit to GTC 2016 on Apirl 4th to the 7th 2016, and will be the basis for a Guide to GPU coming soon.

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Group Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.